With a strong DIY aesthetic, players pick from a toolbox of props and objects, altering levels in order to clear a path for buggys, barrels, bikes and dodgem cars.
In some challenges, the chosen vehicle must make its way towards an obstructed destination - like the ooze in Pipe Mania or the cliff-loving mammals of Lemmings - and players work out how to avoid or use the items in its way.
In others, objects must be ferried safely to their destination by tweaking a makeshift transport.
Though popular web browser titles such as Wake The Royalty, Cargo Bridge and Transformice have already shown that games can integrate physics and engineering without losing a sense of fun, Create balances its challenge mode with a level creation suite that allows the construction and decoration of more domestic scenes.
A passing resemblance to two other well recent console titles that came with integrated level-editors, LittleBigPlanet and Joe Danger, may not be entirely co-incidental as EA Bright Light are located in the same city as LittleBigPlanet studio Media Molecule and Joe Danger makers Hello Games.
One key difference is that unlike those two PlayStation3 exclusives, Create is multi-platform, coming out on
The PlayStation3 version also has Move functionality so that those with the console's new motion controllers can point and click just as on the
Source: http://www.techcentral.my/news/story.aspx?file=/2010/8/4/it_news/20100804161125&sec=it_news
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